Super Smash Bros., known in Japan as Dairantō Smash Brothers (Japanese: 大乱闘スマッシュブラザーズ, Hepburn: Dairantō Sumasshu Burazāzu, lit. "Great Melee Smash Brothers"), is a series of crossover fighting games published by Nintendo, that primarily features characters from franchises established on its systems. All five games have been directed by Masahiro Sakurai.
The gameplay objective differs from that of traditional fighters by aiming to knock opponents off of the stage instead of depleting life bars. The original Super Smash Bros., released in 1999 for the Nintendo 64, had a small budget and was originally a Japan-only release, but its domestic success led to a worldwide release. The series achieved even greater success with the release of Super Smash Bros. Melee, which was released in 2001 for the GameCube and became the best-selling game on that system. A third installment, Super Smash Bros. Brawl, was released in 2008 for the Wii. Although HAL Laboratory has been the developer of the first two titles, the third game was developed through the collaboration of several companies. The fourth and fifth installments, Super Smash Bros. for Nintendo 3DS and Wii U, were released in 2014 for the Nintendo 3DS and Wii U, respectively. The 3DS installment was the first series title to be released on a handheld platform.